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Quake 2 concept art
Quake 2 concept art







quake 2 concept art quake 2 concept art

Various multiplayer mods were developed including Team Fortress and Capture the Flag. Online multiplayer became increasingly common, with the QuakeWorld update and software such as QuakeSpy making the process of finding and playing against other competitors on the Internet far easier and more reliable.

quake 2 concept art

After Doom helped popularize multiplayer deathmatches, Quake added various multiplayer options. Unlike the Doom engine before it, the Quake engine offered full real-time 3D rendering and early support for 3D acceleration through OpenGL. The successor to id's Doom series, Quake built upon the technology and gameplay of its predecessor in many ways. In the game, players must find their way out of various maze-like, medieval environments while battling a variety of monsters using a wide array of guns. Quake is a first-person shooter video game that was released by id Software in 1996 and the first game in the popular Quake series of video games. John Carmack, Michael Abrash and John CashĭOS, Macintosh, Sega Saturn, Nintendo 64, Amiga OS, Linux John Romero, American McGee, Sandy Petersen, Tim Willits









Quake 2 concept art